Wednesday, November 22, 2000

Character Development in Games


Hey all, I just read through an interesting article written by François-Dominic Laramée, a freelance game designer, on the art of character development in character-based games. In short, the article briefly describes key elements to consider in developing a character-based game design. The author pulls from creative writing concepts and uses such examples as Hamlet, The Hobbit, and others to argue that character and plot are inseperable and the relationship between game character, game player, and plot is push-pull. Suspense, emotion, and the predictabel/unpredictable make or break character-based games.

-Dan

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