Sunday, November 05, 2000

Girls' Preferences

In respond to Holly's post on 11/2. As we concluded that Girls and boys tend to approach the computer and games in different ways and for difference uses, I read a relevant article, Girl's preference in software design and found something controversial. It reported a finding that girl placed a high value on the quality of visual and audio design of an environment and hypothesized that " the richer the textture of the environment, the more it appealed to the girls". So I think that both girls and boys are attracted by the lights or sound effects but the appeal to them differs in the forms of those effects. For example, grils may be more appealed by soft music whereas boys be more appealed by heavy metal. Something like that!

In addition to the rich texture phenomenon, it also reported that girls prefer collaboration than competition. they placed priority on " having a good experience" and wanted the game to include features that offered supportive feedbck. This finding is consistent with our previous lit review.

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