While researching about game designers, I came across an interview with the "father of skateboarding," Tony Hawk ("The Birdman"). In any case, he has acted as a designer/consultant on Pro Skater 1,2, and 3. It just started me thinking how games are becoming more and more like movies. For as much as I know about the behind the scenes for both of these areas, I think it's pretty common to have experts on a certain topic for every movie, whether it be for historical accuracy or realistic-looking violin playing. Now games are doing this as well. Maybe it's been this way all along, but it seems like there have been huge changes since the days when I played Summer and Winter Olympics on my Commodore 64.
Musings and findings about teaching with games. Created by the learning community of EDTEC 670 at San Diego State University.
Sunday, November 04, 2001
While researching about game designers, I came across an interview with the "father of skateboarding," Tony Hawk ("The Birdman"). In any case, he has acted as a designer/consultant on Pro Skater 1,2, and 3. It just started me thinking how games are becoming more and more like movies. For as much as I know about the behind the scenes for both of these areas, I think it's pretty common to have experts on a certain topic for every movie, whether it be for historical accuracy or realistic-looking violin playing. Now games are doing this as well. Maybe it's been this way all along, but it seems like there have been huge changes since the days when I played Summer and Winter Olympics on my Commodore 64.
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