Musings and findings about teaching with games. Created by the learning community of EDTEC 670 at San Diego State University.
Sunday, November 18, 2001
My family has enjoyed watching Survivor through all three versions. They seem to have found a good formula in picking a blend of personalities that will insure some interesting interactions. One observation that I have made might have some impact on the broader world of games. I'm convinced that the producers decide to change the rules from time to time when they feel the game may be headed in an uninteresting direction. A week or so ago they actually tricked the players into rearranging the teams. It looked like an alliance of young slothful players was going to vote off their older tribe members and in the process probably assure their own defeat. It seems like an interesting concept -- changing the rules to keep the game interesting. There is nothing new about changing the rules, but with computer AI models perhaps e-games could predict a players course of action and alter the rules of the game to make it more difficult. As long as the game didn't permanently move a person out of the channel, it could prove interesting.
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