Musings and findings about teaching with games. Created by the learning community of EDTEC 670 at San Diego State University.
Monday, November 12, 2001
I happened upon this site refencing the book Tech Savy: Educating girls in the computer age The site has some really good points from the book that will prove helpful in the gender webquest. I like the quote by Sharon Schuster, president of the AAUW Educational Foundation. "Computer games don’t have to be the virtual equivalent of GI Joes and Barbies. We have to think less about ‘girls’ games’ and ‘boys’ games’ and more about games that challenge our children’s minds. When it comes to computer games and software, girls want high-skill, not high-kill." How true, so many of the games I've found directed towards girls are about social issues, like make-overs and getting a date, oooo exciting learning material there!
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