The adventure game The Road to India (first mentioned by Suzanne Bacon on 10/24) is reviewed in this article on the womengamers.com site. It turns out that this game is played entirely from the perspective of Fred Reynolds whose fiancee has been kidnapped in India.
In the article, the reviewer states that "while the main character in this first-person game is male, the appeal of the game is gender neutral...." Can this really be the case? While the game looked interesting and I would be willing to play it, I would prefer to play it from the perspective of a female. And, what about the preferences of younger females? Would they react more strongly to this single perspective? It seems that the best approach for creating a successful adventure game whose intended audience is both male and female is to develop a gender neutral story (i.e., where the main character can be either a male or female).
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