Sensors are attached to the player's fingers. Each player takes control of a dragon, which can walk, run, and fly. As a player relaxes, his dragon begins to walk, then run, and then fly. If the player stresses out at any point, the dragon will move back down through the cycles. The person who relaxes most wins the race.
The game features a virtual 3-D world which is designed to immerse the players, drawing their attention and making the feedback more effective. Also, Relax to Win gives constant feedback and rewards the players for achieving the correct “bio-state.”
Competitive games generally cause stress and tension. Therefore, the player must learn how to override this tendency and learn not only how to relax, but how to relax in a tense environment.
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