Although the educational value is questionable, it is debatable whether this game is reprehensible. This game could have been developed in the context of a different type of learner (lower income families who live in poorer neighborhoods). If so, the game has a different audience than the well none Monopoly game.
Nonetheless, Chang has violated Hasbro's trademark and copyright rights. It will be interesting to see what the courts decide.
http://www.nggnet.com/games/ttgs/ttgnews.html
www.hasbro.com
www.ghettopoly.com
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