Musings and findings about teaching with games. Created by the learning community of EDTEC 670 at San Diego State University.
Wednesday, October 30, 2002
Online Game Giant Eyes China Market
NCsoft, Korea’s online game giant, expects to top $54 million in profit this year thanks to its wildly popular medieval adventure "Lineage." Three million global users pay a monthly fee to participate in this multi-player game where they descend into dark dungeons and slay dragons. NCsoft's latest business strategy has been to enter a joint venture with Taiwan’s Gamania with the intent to lock down the Chinese market. With more than 45 million citizens logging on, China has the third largest Internet population. A very lucrative move indeed.
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