"Wright's still as amiable as ever, but he's clearly stressed out. It's understandable. On December 17, he will launch his most ambitious game ever: The Sims Online, the massively multiplayer follow-up to The Sims, the blockbuster game that has sold more than 8 million copies and is still at the top of the charts. With a team of more than a hundred working on The Sims Online, a budget rumored to be north of $25 million, and more than 3 million lines of code to make it all work, Wright sums up his new game's scope with an apt analogy: "In many ways, building The Sims Online compared to The Sims is like the difference between building the space shuttle and a Chevrolet. It's easily 10 times more complicated than The Sims."
This article describes some of details of the creative design process and is well worth reading!
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