The Games-to-Teach Project at MIT created several prototype games that they hope will "lay the foundation for next-generation educational gaming." One game, Hephaestus, is a "massively multiplayer role playing game" where players design robots to colonize a planet. This game teaches physics concepts that the players must consider in their robot design. You can view a movie online [Quicktime][AVI]. Warning: big files!
Musings and findings about teaching with games. Created by the learning community of EDTEC 670 at San Diego State University.
Friday, September 27, 2002
MIT Games to Teach
I'm an addict. OK, now I've said it. I'm addicted to role playing games (RPGs) like Diablo, StarCraft, and Dungeon Siege. What if a player were to put the amount of hours, thought, and money into learning that people put into RPGs?
The Games-to-Teach Project at MIT created several prototype games that they hope will "lay the foundation for next-generation educational gaming." One game, Hephaestus, is a "massively multiplayer role playing game" where players design robots to colonize a planet. This game teaches physics concepts that the players must consider in their robot design. You can view a movie online [Quicktime][AVI]. Warning: big files!
The Games-to-Teach Project at MIT created several prototype games that they hope will "lay the foundation for next-generation educational gaming." One game, Hephaestus, is a "massively multiplayer role playing game" where players design robots to colonize a planet. This game teaches physics concepts that the players must consider in their robot design. You can view a movie online [Quicktime][AVI]. Warning: big files!
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